Learn Python for kids by building real projects
Kids and teens write real code — games, apps and AI projects — with a friendly coding teacher, one live lesson at a time. Perfect for beginners in grades 5–10 and for Scratch graduates.
import random secret = random.randint(1, 20) guess = int(input("Guess my number: ")) if guess == secret: print("You got it!") else: print("So close, try again!")
You got it! 🎉
Everything your child needs to learn Python
1-on-1 or small groups of up to 4 students
From first print() to games, apps and AI
Games, quizzes, art, apps and a capstone
A shareable milestone to celebrate
Revisit lesson materials any time
Ask your teacher between lessons
See what your child is learning
Lessons adapt to your child
Pick times that work for your family
What is Python coding?
Python is a real, professional programming language — the same one used to build games, websites, robots and artificial intelligence. Its code reads almost like plain English, so kids spend their energy on ideas instead of fighting confusing symbols.
It’s the natural next step after block coding. Children type real code, see it run instantly, and learn variables, loops, functions and data while building things they’re excited about. No prior experience needed — and if your child is younger than 10, our Scratch programming course is the perfect place to start.
# Python reads like English pets = ["cat", "dog", "parrot"] for pet in pets: print("Hello,", pet)
Type a few lines → press Run → watch your code come to life ✨
Our Python class curriculum
8 modules · 48 lessons · 40+ projects. Students go from their very first print() to building arcade games, desktop apps and AI projects — one confident step at a time.
1Hello, PythonWrite and run your first real lines of code⌄
Set up the editor, run a first program and print messages to the screen.
Use strings and print() to draw banners, initials and ASCII pictures.
Store names, scores and facts — then build a name-tag generator.
Use operators to code a pizza-party calculator.
Collect answers with input() and turn them into a silly story.
Combine everything into a friendly chatbot that remembers what you say.
2Decisions & LogicTeach programs to choose with if, elif and else⌄
Meet booleans and comparison operators.
Build a secret-password gate that lets the right people in.
Code a personality quiz with many possible results.
Combine conditions in a theme-park ride checker.
Use the random module to make a fortune-telling ball.
Write an interactive story with branching paths and endings.
3Loops & Turtle ArtRepeat code and draw with Python Turtle graphics⌄
Launch a rocket countdown that repeats until lift-off.
Build a times-table machine in three lines.
Create a number guessing game with limited tries.
Print pyramids, diamonds and other patterns.
Draw shapes, stars and colourful spirals with code.
Design and animate your own generative artwork.
4Functions & ModulesOrganise code into reusable building blocks⌄
Define and call functions to stop repeating yourself.
Pass information in and get answers back — build a unit converter.
Learn where variables live and how to name things well.
Explore math, random and datetime with a birthday countdown.
Use try and except to make a crash-proof calculator.
Code the classic game against the computer, with score keeping.
5Lists, Dictionaries & DataStore and organise lots of information⌄
Create, index and change lists with a playlist builder.
Sort, add and remove items in a high-score board.
Scramble and unscramble words in a word game.
Pair keys with values to build a creature encyclopedia.
Meet the other data structures and write shorter, smarter loops.
Build a two-player board game using everything so far.
6Objects & ClassesThink like a software designer with OOP⌄
Design a virtual pet with its own data and behaviour.
Give objects stats and actions they can perform.
Use __init__ to create a deck of collectible creature cards.
Share and extend abilities across a team of heroes.
Save and load data so progress is never lost.
Build a battle game with characters, items and saved high scores.
7Game Development with PygameBuild real arcade games with graphics and sound⌄
Open a game window and learn how the game loop works.
Draw on screen and move a player with the keyboard.
Add characters, backgrounds and smooth movement.
Detect hits, count points and add sound effects.
Start an arcade shooter with a ship, enemies and lasers.
Add levels, lives and a game-over screen, then polish.
8Apps, AI & CapstoneCreate desktop apps and a final project of your own⌄
Build a first desktop app with buttons and labels in Tkinter.
Make a working calculator app that reacts to clicks.
Create an app that adds, ticks off and saves tasks.
Fetch live data from the internet for a weather or joke app.
Train a simple program to recognise patterns and chat back.
Plan, build and present a project that is entirely your own.
More than coding — a way of thinking
The foundations of computer science using real Python code
Confidence writing, reading and running text-based programs
Problem-solving and breaking big ideas into small steps
Logical reasoning with variables, loops, functions and data
Creative thinking through games, art and app design
Persistence — debugging and improving their own code
Python projects kids can’t wait to build
Every module ends with something to show off. Here are just a few of the projects your child will create.
Code a game where the computer picks a secret number and gives hints.
Draw spirals, stars and patterns with a few lines of Python.
Challenge the computer and keep score across rounds.
Create heroes, items and battles using classes and objects.
Build a real arcade game with sprites, sound and levels in Pygame.
Design a desktop app with buttons, windows and saved tasks.
Where Python fits in your child’s coding journey
One clear path, with no gaps between levels. A short trial lesson tells us exactly where your child should start.
Block coding builds the logic: loops, events and variables without typing.
Explore the Scratch course →Real text-based code: games, apps, data and a first taste of AI.
See the Python curriculum →Students take their Python skills into websites and interactive web apps.
Read the parent guide →What parents say about Kids Coding Online
“My daughter counts down to every lesson. She’s already built her first game and won’t stop telling us about it.”
“The 1-on-1 format is perfect — the teacher moves at my son’s pace and keeps him challenged.”
Python for kids — frequently asked questions
What is Python and why is it good for kids? +
Python is one of the most popular programming languages in the world, used for games, websites, science and artificial intelligence. Its code reads almost like plain English, which makes it the best first text-based language for kids.
What age or grade is this Python course for? +
Our Python course is designed for kids and teens in grades 5–10 (roughly ages 10–15). Younger children usually start with our Scratch course and move to Python once they are comfortable with coding logic. See the Scratch course →
Does my child need coding experience first? +
No. The course starts from the very first line of code. Students who have already completed Scratch simply move through the early modules faster, because they already understand loops, conditionals and variables.
Are the classes live or pre-recorded? +
Every class is live with a real coding teacher — either 1-on-1 or in a small group of up to four students — so your child can ask questions and get help in real time.
What does my child need to get started? +
A laptop or desktop computer with a webcam, a keyboard and an internet connection. Python runs in a free online editor in the browser, and your teacher helps with any setup for the later game and app modules.
How long is the Python course? +
The full program has 8 modules and 48 lessons. Most students finish in 6–12 months, depending on whether they take one or two classes a week.
Is there a trial class? +
Yes. A 45-minute trial (diagnostic) class is CA$4.99, so your child can meet a teacher and write their first Python program before you commit to a plan. Get a trial →
Simple pricing
Honest pricing, no long-term lock-ins
All classes are 60 minutes. Cancel anytime.
Small Group
1× per week
Live, teacher-led — groups of up to 4 students
Small Group
2× per week
Live, teacher-led — groups of up to 4 students
1:1 Private
1× per week
Dedicated one-on-one sessions at your child’s own pace
1:1 Private
2× per week
Dedicated one-on-one sessions at your child’s own pace
Billed annually — save 30% vs monthly. Up to $2,484 saved per year.
Small Group
1× per week
$160 / month
Live, teacher-led — groups of up to 4 students
Book a Free LessonSmall Group
2× per week
$250 / month
Live, teacher-led — groups of up to 4 students
Book a Free Lesson1:1 Private
1× per week
$320 / month
Dedicated one-on-one sessions at your child’s own pace
Book a Free Lesson1:1 Private
2× per week
$580 / month
Dedicated one-on-one sessions at your child’s own pace
Book a Free LessonSecure a live exploring lesson
A real teacher, live, getting to know your child. 45 minutes for CA$4.99 — no pressure, no subscription.
Get a Trial- A live 1:1 session with a real developer-instructor
- An honest assessment of your child’s level
- A recommended learning path
- Your child leaves having built something
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Questions about the program, pricing, or getting started? We’re a small team and we reply fast.
Or book a diagnostic lesson and talk to an instructor directly.