Kids Coding Online
Live online Python classes for kids ages 10–15 — Get a trial lesson today
Live online classes with a real teacher

Learn Python for kids by building real projects

Kids and teens write real code — games, apps and AI projects — with a friendly coding teacher, one live lesson at a time. Perfect for beginners in grades 5–10 and for Scratch graduates.

🧒👧👦🧑
Join 500+ students across Canada, the US & the UK
Grades 5–10Ages 10–15
100% OnlineLive with a teacher
8 modules48 lessons, flexible pacing
40+ projectsGames, apps & AI
✨ Beginner friendly
🏆 Certificate on completion
import random

secret = random.randint(1, 20)
guess = int(input("Guess my number: "))

if guess == secret:
    print("You got it!")
else:
    print("So close, try again!")
▶ Guess my number: 7
You got it! 🎉
What’s included

Everything your child needs to learn Python

🎥
Live lessons with a real teacher
1-on-1 or small groups of up to 4 students
🧩
8 structured modules
From first print() to games, apps and AI
🚀
40+ projects & activities
Games, quizzes, art, apps and a capstone
🏆
Certificate of completion
A shareable milestone to celebrate
♾️
Lifetime access
Revisit lesson materials any time
💬
Doubt-clearing support
Ask your teacher between lessons
📈
Progress reports
See what your child is learning
🎯
Personalized pace
Lessons adapt to your child
🗓️
Flexible scheduling
Pick times that work for your family
The basics

What is Python coding?

Python is a real, professional programming language — the same one used to build games, websites, robots and artificial intelligence. Its code reads almost like plain English, so kids spend their energy on ideas instead of fighting confusing symbols.

It’s the natural next step after block coding. Children type real code, see it run instantly, and learn variables, loops, functions and data while building things they’re excited about. No prior experience needed — and if your child is younger than 10, our Scratch programming course is the perfect place to start.

# Python reads like English
pets = ["cat", "dog", "parrot"]

for pet in pets:
    print("Hello,", pet)

Type a few lines → press Run → watch your code come to life ✨

The curriculum

Our Python class curriculum

8 modules · 48 lessons · 40+ projects. Students go from their very first print() to building arcade games, desktop apps and AI projects — one confident step at a time.

1Hello, PythonWrite and run your first real lines of code⌄
L1
Meet Python

Set up the editor, run a first program and print messages to the screen.

L2
Text art & patterns

Use strings and print() to draw banners, initials and ASCII pictures.

L3
Variables

Store names, scores and facts — then build a name-tag generator.

L4
Numbers & math

Use operators to code a pizza-party calculator.

L5
Talking to the user

Collect answers with input() and turn them into a silly story.

L6
Project: Chatbot Buddy

Combine everything into a friendly chatbot that remembers what you say.

2Decisions & LogicTeach programs to choose with if, elif and else⌄
L1
True or false?

Meet booleans and comparison operators.

L2
if / else

Build a secret-password gate that lets the right people in.

L3
elif chains

Code a personality quiz with many possible results.

L4
and, or, not

Combine conditions in a theme-park ride checker.

L5
Random choices

Use the random module to make a fortune-telling ball.

L6
Project: Choose your adventure

Write an interactive story with branching paths and endings.

3Loops & Turtle ArtRepeat code and draw with Python Turtle graphics⌄
L1
while loops

Launch a rocket countdown that repeats until lift-off.

L2
for loops & range()

Build a times-table machine in three lines.

L3
break & continue

Create a number guessing game with limited tries.

L4
Nested loops

Print pyramids, diamonds and other patterns.

L5
Turtle graphics

Draw shapes, stars and colourful spirals with code.

L6
Project: Turtle art gallery

Design and animate your own generative artwork.

4Functions & ModulesOrganise code into reusable building blocks⌄
L1
Your first function

Define and call functions to stop repeating yourself.

L2
Parameters & return

Pass information in and get answers back — build a unit converter.

L3
Scope & clean code

Learn where variables live and how to name things well.

L4
Built-in modules

Explore math, random and datetime with a birthday countdown.

L5
Catching errors

Use try and except to make a crash-proof calculator.

L6
Project: Rock, Paper, Scissors

Code the classic game against the computer, with score keeping.

5Lists, Dictionaries & DataStore and organise lots of information⌄
L1
Lists

Create, index and change lists with a playlist builder.

L2
List methods & slicing

Sort, add and remove items in a high-score board.

L3
Looping through data

Scramble and unscramble words in a word game.

L4
Dictionaries

Pair keys with values to build a creature encyclopedia.

L5
Tuples, sets & comprehensions

Meet the other data structures and write shorter, smarter loops.

L6
Project: Tic-Tac-Toe

Build a two-player board game using everything so far.

6Objects & ClassesThink like a software designer with OOP⌄
L1
Classes & objects

Design a virtual pet with its own data and behaviour.

L2
Attributes & methods

Give objects stats and actions they can perform.

L3
Constructors

Use __init__ to create a deck of collectible creature cards.

L4
Inheritance

Share and extend abilities across a team of heroes.

L5
Working with files

Save and load data so progress is never lost.

L6
Project: Text adventure RPG

Build a battle game with characters, items and saved high scores.

7Game Development with PygameBuild real arcade games with graphics and sound⌄
L1
Pygame basics

Open a game window and learn how the game loop works.

L2
Shapes, colour & keys

Draw on screen and move a player with the keyboard.

L3
Sprites & animation

Add characters, backgrounds and smooth movement.

L4
Collisions & scoring

Detect hits, count points and add sound effects.

L5
Space shooter — part 1

Start an arcade shooter with a ship, enemies and lasers.

L6
Space shooter — part 2

Add levels, lives and a game-over screen, then polish.

8Apps, AI & CapstoneCreate desktop apps and a final project of your own⌄
L1
Windows & widgets

Build a first desktop app with buttons and labels in Tkinter.

L2
Layouts & events

Make a working calculator app that reacts to clicks.

L3
To-do list app

Create an app that adds, ticks off and saves tasks.

L4
How programs talk (APIs)

Fetch live data from the internet for a weather or joke app.

L5
Intro to AI with Python

Train a simple program to recognise patterns and chat back.

L6
Capstone showcase

Plan, build and present a project that is entirely your own.

Skills your child will gain

More than coding — a way of thinking

✔

The foundations of computer science using real Python code

✔

Confidence writing, reading and running text-based programs

✔

Problem-solving and breaking big ideas into small steps

✔

Logical reasoning with variables, loops, functions and data

✔

Creative thinking through games, art and app design

✔

Persistence — debugging and improving their own code

40+ projects

Python projects kids can’t wait to build

Every module ends with something to show off. Here are just a few of the projects your child will create.

🔢
Number Guessing Game

Code a game where the computer picks a secret number and gives hints.

🐢
Turtle Art Gallery

Draw spirals, stars and patterns with a few lines of Python.

✊
Rock, Paper, Scissors

Challenge the computer and keep score across rounds.

🧙
Text Adventure RPG

Create heroes, items and battles using classes and objects.

👾
Space Shooter

Build a real arcade game with sprites, sound and levels in Pygame.

✅
To-Do List App

Design a desktop app with buttons, windows and saved tasks.

The learning path

Where Python fits in your child’s coding journey

One clear path, with no gaps between levels. A short trial lesson tells us exactly where your child should start.

🧱
Step 1 · Ages 6–14Scratch

Block coding builds the logic: loops, events and variables without typing.

Explore the Scratch course →
🐍
Step 2 · Ages 10–15 · You are herePython

Real text-based code: games, apps, data and a first taste of AI.

See the Python curriculum →
🌐
Step 3 · Ages 13+JavaScript & the web

Students take their Python skills into websites and interactive web apps.

Read the parent guide →
Loved by families

What parents say about Kids Coding Online

★★★★★

“My daughter counts down to every lesson. She’s already built her first game and won’t stop telling us about it.”

👩
Megan Parent · Vancouver, CA
★★★★★

“The 1-on-1 format is perfect — the teacher moves at my son’s pace and keeps him challenged.”

👩
Liliana Parent · Vilnius, Lithuania
Questions?

Python for kids — frequently asked questions

What is Python and why is it good for kids? +

Python is one of the most popular programming languages in the world, used for games, websites, science and artificial intelligence. Its code reads almost like plain English, which makes it the best first text-based language for kids.

What age or grade is this Python course for? +

Our Python course is designed for kids and teens in grades 5–10 (roughly ages 10–15). Younger children usually start with our Scratch course and move to Python once they are comfortable with coding logic. See the Scratch course →

Does my child need coding experience first? +

No. The course starts from the very first line of code. Students who have already completed Scratch simply move through the early modules faster, because they already understand loops, conditionals and variables.

Are the classes live or pre-recorded? +

Every class is live with a real coding teacher — either 1-on-1 or in a small group of up to four students — so your child can ask questions and get help in real time.

What does my child need to get started? +

A laptop or desktop computer with a webcam, a keyboard and an internet connection. Python runs in a free online editor in the browser, and your teacher helps with any setup for the later game and app modules.

How long is the Python course? +

The full program has 8 modules and 48 lessons. Most students finish in 6–12 months, depending on whether they take one or two classes a week.

Is there a trial class? +

Yes. A 45-minute trial (diagnostic) class is CA$4.99, so your child can meet a teacher and write their first Python program before you commit to a plan. Get a trial →

Simple pricing

Honest pricing, no long-term lock-ins

All classes are 60 minutes. Cancel anytime.

Small Group

1× per week

$160 / month

Live, teacher-led — groups of up to 4 students

1:1 Private

1× per week

$320 / month

Dedicated one-on-one sessions at your child’s own pace

1:1 Private

2× per week

$580 / month

Dedicated one-on-one sessions at your child’s own pace

Billed annually — save 30% vs monthly. Up to $2,484 saved per year.

Small Group

1× per week

$112 / month

$160 / month

Live, teacher-led — groups of up to 4 students

Book a Free Lesson

1:1 Private

1× per week

$224 / month

$320 / month

Dedicated one-on-one sessions at your child’s own pace

Book a Free Lesson

1:1 Private

2× per week

$406 / month

$580 / month

Dedicated one-on-one sessions at your child’s own pace

Book a Free Lesson

Secure a live exploring lesson

A real teacher, live, getting to know your child. 45 minutes for CA$4.99 — no pressure, no subscription.

Get a Trial
  • A live 1:1 session with a real developer-instructor
  • An honest assessment of your child’s level
  • A recommended learning path
  • Your child leaves having built something

Get in touch

Send us a message

Questions about the program, pricing, or getting started? We’re a small team and we reply fast.

Or book a diagnostic lesson and talk to an instructor directly.

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