Five Scratch Activities Parents and Kids Can Share
Five Scratch Activities Parents and Kids Can Share
Your child has almost certainly built something in Scratch that you have never seen. Not because they hid it. Because nobody asked. Between school runs, dinner and work, the window for shared time is narrow, and coding can look like a door you are not qualified to open.

You do not need to understand a single block to sit beside your child and explore what they have made. The five activities below are the ones we recommend most often to Kids Coding Online families. Each takes ten to twenty minutes. None of them ask you to write code.
Why Ten Minutes Works Better Than an Hour
Long sessions raise the stakes for everyone. Short ones repeat easily, and repetition is what builds the habit. A ten-minute visit also keeps you in the right role.
- You are a curious guest, not a supervisor checking work
- Your child stays in charge of the keyboard
- Nobody has time to get frustrated
- It is easy to do again on Thursday
The goal is not to teach your child anything. It is to let them teach you.
1. Ask for the Guided Tour
Start with the simplest activity of all. Ask your child to walk you through their Scratch projects, oldest to newest. Then get out of the way.
A few questions that tend to open kids up:
- Which one took you the longest?
- What broke first when you were building it?
- Where did the idea come from?
- What would you add if you had another hour?
Resist the urge to suggest improvements. The moment you start editing, the tour ends. Ask, listen, and let them be the expert in the room.
2. Remix a Project Side by Side
Every shared project on Scratch has a Remix button. It copies the project into your own account so you can change anything without breaking the original. That safety net makes it perfect for a parent who has never touched the editor.
Try a turn-based rule: each of you changes exactly one thing, then runs the project. Good first changes include a sprite costume, the backdrop, a sound effect, or the last line of dialogue.
Your child sees you experimenting and getting things wrong. That is the whole point.
3. Build a Two-Minute Story
Pick a premise together, the sillier the better. A raccoon who runs a bakery. A satellite that is scared of heights. A cat that only speaks in questions.
Write six lines of dialogue on paper first, because planning away from the screen is a genuine coding skill. Then split the work: your child animates the sprites, you record the voices. Twenty minutes later you have something you both made.
4. Break It on Purpose, Then Fix It
Most parents wait for a bug to appear. Cause one instead. Change a number from 10 to 200. Delete a block. Swap two blocks around. Run it and watch what happens.
Then work backwards with three questions:
- What did we expect to happen?
- What actually happened?
- What is the smallest change that would fix it?
This is debugging, and it is the part of coding that transfers furthest beyond the screen. Children who practise it get better at staying with a problem instead of abandoning it.
5. Run a Family Code-Off
Set a timer for fifteen minutes and give everyone the same prompt. Then show your screens. Grandparents can play too, badly, which is half the fun.
Prompts that work well:
- Make a sprite dance in the worst possible way
- Design an alarm clock nobody could sleep through
- Build a birthday card for someone in the family
- Code a joke with a delay before the punchline
Nobody wins. Everyone shares. The prompts scale up easily as your child gets more capable.
How Long Each Activity Takes
| Activity | Time | Who leads | What your child practises |
|---|---|---|---|
| Guided tour | 10 min | Child | Explaining their own thinking |
| Remix side by side | 15 min | Shared | Experimenting without fear |
| Two-minute story | 20 min | Shared | Planning before building |
| Break it on purpose | 10 min | Parent | Debugging and persistence |
| Family code-off | 15 min | Nobody | Working under a constraint |
What Usually Changes After a Month
Families who keep this up tell us the same few things. Children start narrating their reasoning out loud without being prompted. They stay with a broken project longer before asking for help. And they begin inviting you over to the laptop rather than waiting to be asked.
None of that requires you to learn Scratch. It requires you to keep showing up for ten minutes.
When Your Child Outgrows What They Can Figure Out Alone
There is a point where curiosity runs into a ceiling. Your child wants a scoring system, or working collisions, or a game that saves progress, and the tutorials stop being enough. That is the moment a teacher earns their place.
Kids Coding Online runs live classes for ages 7 to 15 across Canada, in groups of no more than four, taught by working developers. Students move from Scratch to Python to JavaScript on a single path, so nothing has to be unlearned along the way.